The Weird World of Sonic Heroes’ Concept Art and Development

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Hey guys! Hope you all enjoyed the concept art and development of Sonic Heroes. It had such a strange and interesting set of concept art and development cycle! Heroes is a blast to play and seeing the what could have beens is insane to me! Anyways thanks for hopping into the weird world of Sonic Heroes concept art and development :D

Thanks for watching and if you have any suggestions or thoughts about the video let me know in the comments!
Want to give a HUGE shoutout to Codelack for making this GORGEOUS thumbnail! She is an incredibly talented artist and make sure to go show her some support and check her art out! Thank you so much Codelack :DD ()

Check the new discord out:
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Sources:
Sonic Heroes Concept Art -
(#Concept_artwork)
Sonic Heroes Development -
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Sonic Heroes Interview May 2003 -
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Sonic and Renderware-
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Sonic Heroes Xbox Interview -
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Where Sonic Went Wrong -
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Iizuka Interview -
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Sonic Heroes Development Intro Movie - Saestrol
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Sonic Twitter Early Concept Art -
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Shiro Maekawa discussing cut playable teams -
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Takashi Iizuka EGM Interview -
((February_3,_2004))
Detective Sonic by u/SpammingKills -
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Assembler Games Archive -
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Obscure Gamers
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Introduction - 0:00
Sonic Heroes Development Groundwork - 1:04
Storyboard Concepts - 4:00
Prototype Mechanics and Box Art Designs- 9:35
Stage Concept Art - 11:45
Prototype Renders - 22:01
Miscellaneous Prototype Images - 22:40

Profile Picture/Outro done by Jonni Salazar, check him and his gorgeous art out on IG:

Outro Music: Heroes Ring Race (From Sonic Heroes)

#SonicTheHedgehog #Sonic #SonicHeroes #SonicAdventure2 #Sonic30th #SA1 #SonicAdventureDX #SonicAdventure #SA2 #SonicColors #SonicOrigins #SonicColorsUltimate

Profile Picture done by Novika ()
Outro/Sub Button done by Jonni Salazar, check out his gorgeous work on IG: ()
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